Archive for December, 2006

17
Dec
06

THE ART OF LOGO

Big companies can afford placing attractive, frequently changing, eye-catching visuals on their pages. These visuals play the role of cover photos in magazines: A magazine’s logo or title is still there, set in traditional font and providing for easy identification, but what really stops your eye is that big juicy photo.

On the Web, however, not everybody is supposed to look like a magazine. For the majority of middle-sized businesses, temporary projects, personalities, and other beings deserving a web site of their own, a well crafted logo is the first and foremost place to show off the site creator’s artistic skills. Indeed, it’s the quality of your graphics that many first-time visitors rely on to decide whether your page’s worth delving a bit under the surface—and often the logo is literally the first piece of graphics they see.

This article is an attempt to reasonably explicate the mysteries of creating a piece of art—in our case, a logo. Of course a great deal of a graphic artist’s skills is untranslatable into words. But still there are many things that are surprisingly easy to catch once you start thinking about them the right way. The audience I had in mind when writing is an amateur webmaster that hasn’t graduated from an art college but who has done at least some computer graphics and is eager to learn more. If you’re earnestly envious about the cool graphics you see on the best web sites, read on—I’ll show you it’s not really a magic. Or, at least, not always magic.

The tutorial is divided into two parts. The Part I that you’re reading now is about your media, the materials you work on: forms, colors, fonts, and finishes. The Part II will discuss the abstract “tools,” that is, concepts you apply to your media: proportions, contrast, repetition, and nuances. I’ll avoid referring to a particular program or package; all effects and processes I mention must be available in any program you may be using. The backbone of Part I is a sample logo project that we’ll go through while getting acquainted with the foundations of The Art Of Logo. (/www.webreference.com)

09
Dec
06

OB

Gara-gara habis pada nonton OB di RCTI temen gw malah nanya ke gw “Seberapa penting sih OB menurut loe…….

Klo mengatakan sebarapa penting.. gw ga tau apakah ukuran penting itu.. apakah kilogram atau kilometer.. (he..he..he.. becanda dink..) Yang namanya dikantor…. itu penting semua, semuanya harus merasa penting… tapi jangan sampai merasa harus dipentingkan.

OB menjadi penting karena dia bisa membantu staff dalam memanfaatkan waktu seefektif dan seefisien mungkin untuk bekerja… misalnya agar staff ga bolak balik kedapur untuk minum.. nah itu tugasnya OB ngambilin minum dan juga agar staff bisa kerja dengan suasana nyaman dan bersih nah tugasnya OB juga ngebersihin.. Nah staf juga menjadi penting karena dia yang bertugas mencari dan mengerjakan project biar dapur terus ngebul… dan si Big Boss juga ga kalah penting karena dia yang modalin….:D

Dan menurut gw kalo soal OB yang dimanfaatkan untuk keperluan pribadi sejauh itu tidak mengganggu pekerjaan dikantor dan yang memanfaatkan juga tau diri dengan misalnya memberikan Tip tambahan buat si OB… ga ada salahnya kan…? wong sama-sama enak….. 😀
Nah klo pengen lebih menghargai OB… cari saja satu tanggal buat dijadiin hari OB sedunia….

Dan terakhir….. bagi gw bukan seberapa pentingkah OB dikantor kita… Tapi seberapa besarkah kita menghargai sang OB tersebut.. Karen “OB juga Manusia”. Dan mungkin karena hanya mereka kurang beruntung saja sehingga tidak punya pilihan lain untuk bekerja

04
Dec
06

COLOR THEORY

Color theory encompasses a multitude of definitions, concepts and design applications. All the information would fill several encyclopedias. As an introduction, here are a few basic concepts.
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